//==============================================================================
// Settlement
//==============================================================================


//==============================================================================
define empower
{
   SetSelector
   {
      EmpowerLogic
      SetSelector
      {
         set hotspot
         {
            version
            {
               Visualnone Jimmy
            }
         }
      }
      SetSelector
      {
         set hotspot
         {
            version
            {
               Visualparticle SFX E Pharaoh Empower Large
            }
         }
      }
   }
}

//==============================================================================
define Grass
{
	set hotspot
	{
		version
		{
		   Visual World A Grass a
		}
		version
		{
		   Visual World A Grass B
		}
		version
		{
		   Visual World A Grass C
		}
		version
		{
		   Visual World A Grass D
		}
		version
		{
		   Visual World A Grass E
		}
		version
		{
		   Visual World A Grass F
		}
		version
		{
		   Visual World A Grass G
		}
		version
		{
		   Visual World A Grass H
		}
	}  
}
//==============================================================================
define GenericSmoke
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Generic Fire Tiny
      }
   }  
}
//==============================================================================
define smoketiny
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Generic Smoke Tiny
      }
   }
}
//==============================================================================
define ACC1
{
   set hotspot
   {
      version
      {
         Visual Building Beta G Settlement V2 ACC1
replacetexture building n settlementage3/Building Beta G Settlement Silo ACC V2
      }
   }
}
//==============================================================================
define ACC2
{
   set hotspot
   {
      version
      {
         Visual Building Beta G Settlement V2 ACC2
replacetexture building n settlementage3/Building Beta G Settlement Silo ACC V2
      }
   }
}
//==============================================================================
define ACC3
{
   set hotspot
   {
      version
      {
         Visual Building Beta G Settlement V2 ACC3
replacetexture building n settlementage3/Building Beta G Settlement Silo ACC V2
      }
   }
}
//==============================================================================
define ACC4
{
   set hotspot
   {
      version
      {
         Visual Building Beta G Settlement V2 ACC4
replacetexture building n settlementage3/Building Beta G Settlement Silo ACC V2
      }
   }
}
//==============================================================================
define ACC5
{
   set hotspot
   {
      version
      {
         Visual Building Beta G Settlement V2 ACC5
replacetexture building n settlementage3/Building Beta G Settlement Silo ACC V2
      }
   }
}


//==============================================================================
anim Idle
{
	SetSelector none 
	{
		set hotspot
		{
			version
			{
         Visual Building Beta G Settlement V2
               Connect attachpoint GenericSmoke hotspot
		         connect RIGHTFOREARM smoketiny hotspot
				connect ATTACHPOINT empower hotspot
			   connect RIGHTHAND Grass HOTSPOT
			   connect RIGHTFOOT Grass HOTSPOT
			   connect RIGHTEAR Grass HOTSPOT
			   connect RIGHTLEG Grass HOTSPOT
			   connect RIGHTSHOULDER Grass HOTSPOT
			   connect RIGHTTHIGH Grass HOTSPOT
			   connect HOTSPOT ACC1 HOTSPOT
			   connect HOTSPOT ACC2 HOTSPOT
			   connect HOTSPOT ACC3 HOTSPOT
			   connect HOTSPOT ACC4 HOTSPOT
			   connect HOTSPOT ACC5 HOTSPOT
replacetexture building g settlementage1/Building Beta G Settlement V2 Wall

			}
		}
	}	
}


